Traitors Table

Excited to share this passion project I’ve been working on in Unreal Engine 5! I gave myself a main focus this time - telling a story through the props and overall setting, trying to make the environment feel alive. Everything in the secene was modelled by me apart from the fire VFX which was found on FAB.


I incorporated new workflows into this project - including using Marvelous Designer to create the cloak draped over the chair as well as the altar statue, and utilizing Blueprints in Unreal to speed up my process. I also used my knowledge gained from the bootcamp with INFINITY 27 to use Chaos Cloth Simulation for the hanging flags.

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Arsenal

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Mossy Bones